Understanding Multi Threaded Game Engine Presentation

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This is my first DevLog, I hope you enjoyed :-) GitHub Repository: https://github.com/jasonmzx/cppkart/ #gamedev ... Buy my In this 2015 GDC Talk, Bungie's Barry Genova explains how Bungie turned almost every part of Destiny's

I'm a bit sick in this vid and its not a very exciting explanation, but I implemented oriented bounding box and sphere collisions.

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